Snowy mountain range 3D terrain model. I textured it with mat blending using masks in Corona, Vray and Blender. I also wanted to learn different implementations of triplanar mapping, uwv randomizers. Blender is the fastest, but I think that Corona gives the nicest results.
You can also get that 3D terrain here
https://www.turbosquid.com/3d-models/snowy-mountain-range-2444735